Floating-point add multi-vector to ZA array vector accumulators
Destructively add all elements of the two or four source vectors to the corresponding elements of the ZA single-vector groups.
The single-vector group within each half of or each quarter of the ZA array is selected by the sum of the vector select register and offset, modulo half or quarter the number of ZA array vectors.
The vector group symbol, VGx2 or VGx4, indicates that the ZA operand consists of two or four ZA single-vector groups respectively. The vector group symbol is preferred for disassembly, but optional in assembler source code.
This instruction follows SME ZA-targeting floating-point behaviors.
This instruction is unpredicated.
ID_AA64SMFR0_EL1.F64F64 indicates whether the double-precision variant is implemented, and ID_AA64SMFR0_EL1.F16F16 indicates whether the half-precision variant is implemented.
It has encodings from 4 classes: Two ZA single-vectors , Two ZA single-vectors of half precision elements , Four ZA single-vectors and Four ZA single-vectors of half precision elements
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | sz | 1 | 0 | 0 | 0 | 0 | 0 | 0 | Rv | 1 | 1 | 1 | Zm | 0 | 0 | 0 | off3 | ||||||
S |
if !IsFeatureImplemented(FEAT_SME2) then UNDEFINED; if sz == '1' && !IsFeatureImplemented(FEAT_SME_F64F64) then UNDEFINED; constant integer v = UInt('010':Rv); constant integer esize = 32 << UInt(sz); constant integer m = UInt(Zm:'0'); constant integer offset = UInt(off3); constant integer nreg = 2;
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | Rv | 1 | 1 | 1 | Zm | 0 | 0 | 0 | off3 | ||||||
sz | S |
if !IsFeatureImplemented(FEAT_SME_F16F16) && !IsFeatureImplemented(FEAT_SME_F8F16) then UNDEFINED; constant integer v = UInt('010':Rv); constant integer esize = 16; constant integer m = UInt(Zm:'0'); constant integer offset = UInt(off3); constant integer nreg = 2;
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | sz | 1 | 0 | 0 | 0 | 0 | 1 | 0 | Rv | 1 | 1 | 1 | Zm | 0 | 0 | 0 | 0 | off3 | |||||
S |
if !IsFeatureImplemented(FEAT_SME2) then UNDEFINED; if sz == '1' && !IsFeatureImplemented(FEAT_SME_F64F64) then UNDEFINED; constant integer v = UInt('010':Rv); constant integer esize = 32 << UInt(sz); constant integer m = UInt(Zm:'00'); constant integer offset = UInt(off3); constant integer nreg = 4;
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 1 | 0 | Rv | 1 | 1 | 1 | Zm | 0 | 0 | 0 | 0 | off3 | |||||
sz | S |
if !IsFeatureImplemented(FEAT_SME_F16F16) && !IsFeatureImplemented(FEAT_SME_F8F16) then UNDEFINED; constant integer v = UInt('010':Rv); constant integer esize = 16; constant integer m = UInt(Zm:'00'); constant integer offset = UInt(off3); constant integer nreg = 4;
<T> |
Is the size specifier,
encoded in
|
<Wv> |
Is the 32-bit name of the vector select register W8-W11, encoded in the "Rv" field. |
<offs> |
Is the vector select offset, in the range 0 to 7, encoded in the "off3" field. |
<Zm4> |
Is the name of the fourth scalable vector register of the source multi-vector group, encoded as "Zm" times 4 plus 3. |
<Zm2> |
Is the name of the second scalable vector register of the source multi-vector group, encoded as "Zm" times 2 plus 1. |
CheckStreamingSVEAndZAEnabled(); constant integer VL = CurrentVL; constant integer elements = VL DIV esize; constant integer vectors = VL DIV 8; constant integer vstride = vectors DIV nreg; constant bits(32) vbase = X[v, 32]; integer vec = (UInt(vbase) + offset) MOD vstride; bits(VL) result; for r = 0 to nreg-1 constant bits(VL) operand1 = ZAvector[vec, VL]; constant bits(VL) operand2 = Z[m+r, VL]; for e = 0 to elements-1 constant bits(esize) element1 = Elem[operand1, e, esize]; constant bits(esize) element2 = Elem[operand2, e, esize]; Elem[result, e, esize] = FPAdd_ZA(element1, element2, FPCR); ZAvector[vec, VL] = result; vec = vec + vstride;
Internal version only: aarchmrs v2024-03_relA, pseudocode v2024-03_rel, sve v2024-03_rel ; Build timestamp: 2024-03-26T09:45
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