Multi-vector floating-point absolute minimum
Determine the minimum absolute value from floating-point elements of the two or four second source vectors and the corresponding floating-point elements of the two or four first source vectors and destructively place the results in the corresponding elements of the two or four first source vectors.
The behavior is as follows:
This instruction follows SME2 floating-point numerical behaviors corresponding to instructions that place their results in one or more SVE Z vectors.
This instruction is unpredicated.
It has encodings from 2 classes: Two registers and Four registers
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | size | 1 | Zm | 0 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | Zdn | 1 |
if !IsFeatureImplemented(FEAT_SME2) || !IsFeatureImplemented(FEAT_FAMINMAX) then UNDEFINED; if size == '00' then UNDEFINED; constant integer esize = 8 << UInt(size); constant integer dn = UInt(Zdn:'0'); constant integer m = UInt(Zm:'0'); constant integer nreg = 2;
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | size | 1 | Zm | 0 | 0 | 1 | 0 | 1 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | 0 | Zdn | 0 | 1 |
if !IsFeatureImplemented(FEAT_SME2) || !IsFeatureImplemented(FEAT_FAMINMAX) then UNDEFINED; if size == '00' then UNDEFINED; constant integer esize = 8 << UInt(size); constant integer dn = UInt(Zdn:'00'); constant integer m = UInt(Zm:'00'); constant integer nreg = 4;
<T> |
Is the size specifier,
encoded in
|
<Zdn4> |
Is the name of the fourth scalable vector register of the destination and first source multi-vector group, encoded as "Zdn" times 4 plus 3. |
<Zdn2> |
Is the name of the second scalable vector register of the destination and first source multi-vector group, encoded as "Zdn" times 2 plus 1. |
<Zm4> |
Is the name of the fourth scalable vector register of the second source multi-vector group, encoded as "Zm" times 4 plus 3. |
<Zm2> |
Is the name of the second scalable vector register of the second source multi-vector group, encoded as "Zm" times 2 plus 1. |
CheckStreamingSVEEnabled(); constant integer VL = CurrentVL; constant integer elements = VL DIV esize; array [0..3] of bits(VL) results; for r = 0 to nreg-1 constant bits(VL) operand1 = Z[dn+r, VL]; constant bits(VL) operand2 = Z[m+r, VL]; for e = 0 to elements-1 constant bits(esize) element1 = Elem[operand1, e, esize]; constant bits(esize) element2 = Elem[operand2, e, esize]; Elem[results[r], e, esize] = FPAbsMin(element1, element2, FPCR); for r = 0 to nreg-1 Z[dn+r, VL] = results[r];
Internal version only: aarchmrs v2024-03_relA, pseudocode v2024-03_rel, sve v2024-03_rel ; Build timestamp: 2024-03-26T09:45
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